
|
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| Captain
to the bridge! |
What
is it? |
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| We're
receiving a distress call from a ship in this sector. They've suffered
an explosion in their engine room. |
They're
power plant's down, and it took all but emergency systems with it. |
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| Helm, make best speed
to their coordinates. |
Yes, sir, we'll be there
in 20 minutes. |
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| Lt. T'ok, inform them. |
I have, sir, but you should
be aware, they only have 4 hours of air left! |
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| Um...should be plenty.
Four hours? Twenty minutes? |
Oh. Yes. |
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| Fine. Chief Sierra,
what's the weather report? |
Sir?
|
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| Any ion storms or other
complications that would prevent using the transporter to speedily solve the crisis? |
No, sir, these are near
perfect transporter conditions. |
|
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| Good, so - |
I'm worried, sir! We
almost never use the transporters in a crisis without last minute adjustments
or untried configurations. I'm not sure how they'll do. |
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|
I, uh, feel confident they'll be fine. Security? |
No problems we can find,
sir. |
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| It's a Federation-registered vessel,
30 personnel, all positively identified through their onboard scanners, bounced
against our known threat database. |
Non-belligerence is confirmed. We're fairly hamstrung, Captain. |
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| Hamstrung? How's
that? |
With no suspicious characters,
I can't pre-brief my personnel. If something goes down, they won't
know who to target. |
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| How about...we transport
them all to sickbay. You look at them. Your people keep them
in the general area of Sickbay. We fix their ship, send them off. |
It's crazy enough, it
just might work... |
