Captain to the bridge!
What is it?
We're receiving a distress call from a ship in this sector.  They've suffered an explosion in their engine room.
They're power plant's down, and it took all but emergency systems with it.
Helm, make best speed to their coordinates.
Yes, sir, we'll be there in 20 minutes.
Lt. T'ok, inform them.
I have, sir, but you should be aware, they only have 4 hours of air left!
Um...should be plenty.  Four hours?  Twenty minutes?
Oh.  Yes.
Fine.  Chief Sierra, what's
the weather report?
Sir?               


Any ion storms or other complications
that would prevent using the
transporter to speedily solve the crisis?
No, sir, these are near perfect
transporter conditions. 


Good, so -
I'm worried, sir!  We almost never use the transporters in a crisis without last minute adjustments or untried configurations.  I'm not sure how they'll do.


I, uh, feel confident they'll be fine.  Security?
No problems we can find, sir.  


It's a Federation-registered vessel, 30 personnel, all positively identified through their onboard scanners, bounced against our known threat database.  
Non-belligerence is confirmed.  
We're fairly hamstrung, Captain.


Hamstrung?  How's that?
With no suspicious characters, I can't pre-brief my personnel.  If something goes down, they won't know who to target.  


How about...we transport them all to sickbay.  You look at them.  Your people keep them in the general area of Sickbay.  We fix their ship, send them off.
It's crazy enough, it just might work...





Part Two